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Hollow Knight #111 - Great Hopper

Enemy: Great Hopper
Location: Kingdom's Edge

Leaps around the edge of the world, trying to crush prey beneath its body.

"A worthy foe, surprisingly nimble for its size. Either keep your distance, or try to dance between its hops and strike at its legs."

-The Hunter

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I finally got a flame animation for the Grimmkin models, though I had to hand animate it and then get it to loop instead of making a fire simulation because Blender hates fire simulations and doesn't let them work. I'm working on Grimm now, so I'm curious what people would prefer I model: The screech when you disrespect the bow, the normal stance with cloak closed, or both? I can also do a different stance for the Nightmare version if only one is chosen

Great Hopper - Hollow Knight 3D Model