This is Star-Wired, my Capstone Game at DePaul University. I was the team's 3D Artist, making level layouts, enemy models, and assets to populate the maps with. The post is made up of a number of assets from different points of development.
Game Icon
Banner Art for the Game, Made by the Team Artist!
Early Test Renders
Enemy Model #1
Enemy Model #2
Enemy Spaceship Part
Main Character Spaceship Model
Power Panel Model
Level #2 Layout
Early Version of LEvel #2
Early Interactable Model
Unused Arcade Machine Model
Turtle Ball Pit Model
Ship's Heart Model
Early Version of Final Level
Enemy Test Map